The Visual Computer is dedicated to reporting on the state-of-the-art of research in the field of graphics, vision, imaging, and virtual reality. It features practical results, applications, and contributions that describe advances in such areas as: - Geometric modeling - Computer vision - Visualization - Computer animation - Dynamic modeling - Motion capture and synthesis - Virtual reality - Rendering models - Texturing - Image-based rendering - Non-photorealistic rendering.
YEAR | Impact Factor |
---|---|
2023-24 | 3 |
2022 | 3.5 |
2021 | 2.835 |
VISUAL COMPUTER, 1432-2315, 1985-ongoing, Computer Science.